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alone_decoder.c
(5.53 KB)
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alone_decoder.h
(601 B)
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alone_encoder.c
(3.66 KB)
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auto_decoder.c
(4.79 KB)
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block_buffer_decoder.c
(2.31 KB)
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block_buffer_encoder.c
(9.89 KB)
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block_buffer_encoder.h
(763 B)
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block_decoder.c
(6.82 KB)
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block_decoder.h
(576 B)
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block_encoder.c
(5.63 KB)
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block_encoder.h
(1.85 KB)
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block_header_decoder.c
(3.62 KB)
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block_header_encoder.c
(3.27 KB)
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block_util.c
(2.58 KB)
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common.c
(10.4 KB)
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common.h
(10.22 KB)
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easy_buffer_encoder.c
(840 B)
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easy_decoder_memusage.c
(668 B)
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easy_encoder.c
(678 B)
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easy_encoder_memusage.c
(654 B)
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easy_preset.c
(727 B)
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easy_preset.h
(921 B)
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filter_buffer_decoder.c
(2.45 KB)
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filter_buffer_encoder.c
(1.5 KB)
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filter_common.c
(8.5 KB)
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filter_common.h
(1.23 KB)
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filter_decoder.c
(4.32 KB)
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filter_decoder.h
(617 B)
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filter_encoder.c
(7.17 KB)
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filter_encoder.h
(732 B)
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filter_flags_decoder.c
(1.16 KB)
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filter_flags_encoder.c
(1.37 KB)
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hardware_cputhreads.c
(526 B)
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hardware_physmem.c
(683 B)
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index.c
(34.61 KB)
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index.h
(1.93 KB)
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index_decoder.c
(8.4 KB)
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index_encoder.c
(5.72 KB)
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index_encoder.h
(584 B)
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index_hash.c
(8.77 KB)
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memcmplen.h
(4.71 KB)
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outqueue.c
(4.48 KB)
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outqueue.h
(4.88 KB)
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stream_buffer_decoder.c
(2.72 KB)
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stream_buffer_encoder.c
(3.96 KB)
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stream_decoder.c
(12.7 KB)
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stream_decoder.h
(599 B)
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stream_encoder.c
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stream_encoder_mt.c
(29.64 KB)
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stream_flags_common.c
(1.29 KB)
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stream_flags_common.h
(883 B)
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stream_flags_decoder.c
(2.23 KB)
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stream_flags_encoder.c
(2.01 KB)
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vli_decoder.c
(2.5 KB)
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vli_encoder.c
(1.89 KB)
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vli_size.c
(630 B)
Editing: block_encoder.c
/////////////////////////////////////////////////////////////////////////////// // /// \file block_encoder.c /// \brief Encodes .xz Blocks // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "block_encoder.h" #include "filter_encoder.h" #include "check.h" typedef struct { /// The filters in the chain; initialized with lzma_raw_decoder_init(). lzma_next_coder next; /// Encoding options; we also write Unpadded Size, Compressed Size, /// and Uncompressed Size back to this structure when the encoding /// has been finished. lzma_block *block; enum { SEQ_CODE, SEQ_PADDING, SEQ_CHECK, } sequence; /// Compressed Size calculated while encoding lzma_vli compressed_size; /// Uncompressed Size calculated while encoding lzma_vli uncompressed_size; /// Position in the Check field size_t pos; /// Check of the uncompressed data lzma_check_state check; } lzma_block_coder; static lzma_ret block_encode(void *coder_ptr, const lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size, lzma_action action) { lzma_block_coder *coder = coder_ptr; // Check that our amount of input stays in proper limits. if (LZMA_VLI_MAX - coder->uncompressed_size < in_size - *in_pos) return LZMA_DATA_ERROR; switch (coder->sequence) { case SEQ_CODE: { const size_t in_start = *in_pos; const size_t out_start = *out_pos; const lzma_ret ret = coder->next.code(coder->next.coder, allocator, in, in_pos, in_size, out, out_pos, out_size, action); const size_t in_used = *in_pos - in_start; const size_t out_used = *out_pos - out_start; if (COMPRESSED_SIZE_MAX - coder->compressed_size < out_used) return LZMA_DATA_ERROR; coder->compressed_size += out_used; // No need to check for overflow because we have already // checked it at the beginning of this function. coder->uncompressed_size += in_used; lzma_check_update(&coder->check, coder->block->check, in + in_start, in_used); if (ret != LZMA_STREAM_END || action == LZMA_SYNC_FLUSH) return ret; assert(*in_pos == in_size); assert(action == LZMA_FINISH); // Copy the values into coder->block. The caller // may use this information to construct Index. coder->block->compressed_size = coder->compressed_size; coder->block->uncompressed_size = coder->uncompressed_size; coder->sequence = SEQ_PADDING; } // Fall through case SEQ_PADDING: // Pad Compressed Data to a multiple of four bytes. We can // use coder->compressed_size for this since we don't need // it for anything else anymore. while (coder->compressed_size & 3) { if (*out_pos >= out_size) return LZMA_OK; out[*out_pos] = 0x00; ++*out_pos; ++coder->compressed_size; } if (coder->block->check == LZMA_CHECK_NONE) return LZMA_STREAM_END; lzma_check_finish(&coder->check, coder->block->check); coder->sequence = SEQ_CHECK; // Fall through case SEQ_CHECK: { const size_t check_size = lzma_check_size(coder->block->check); lzma_bufcpy(coder->check.buffer.u8, &coder->pos, check_size, out, out_pos, out_size); if (coder->pos < check_size) return LZMA_OK; memcpy(coder->block->raw_check, coder->check.buffer.u8, check_size); return LZMA_STREAM_END; } } return LZMA_PROG_ERROR; } static void block_encoder_end(void *coder_ptr, const lzma_allocator *allocator) { lzma_block_coder *coder = coder_ptr; lzma_next_end(&coder->next, allocator); lzma_free(coder, allocator); return; } static lzma_ret block_encoder_update(void *coder_ptr, const lzma_allocator *allocator, const lzma_filter *filters lzma_attribute((__unused__)), const lzma_filter *reversed_filters) { lzma_block_coder *coder = coder_ptr; if (coder->sequence != SEQ_CODE) return LZMA_PROG_ERROR; return lzma_next_filter_update( &coder->next, allocator, reversed_filters); } extern lzma_ret lzma_block_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator, lzma_block *block) { lzma_next_coder_init(&lzma_block_encoder_init, next, allocator); if (block == NULL) return LZMA_PROG_ERROR; // The contents of the structure may depend on the version so // check the version first. if (block->version > 1) return LZMA_OPTIONS_ERROR; // If the Check ID is not supported, we cannot calculate the check and // thus not create a proper Block. if ((unsigned int)(block->check) > LZMA_CHECK_ID_MAX) return LZMA_PROG_ERROR; if (!lzma_check_is_supported(block->check)) return LZMA_UNSUPPORTED_CHECK; // Allocate and initialize *next->coder if needed. lzma_block_coder *coder = next->coder; if (coder == NULL) { coder = lzma_alloc(sizeof(lzma_block_coder), allocator); if (coder == NULL) return LZMA_MEM_ERROR; next->coder = coder; next->code = &block_encode; next->end = &block_encoder_end; next->update = &block_encoder_update; coder->next = LZMA_NEXT_CODER_INIT; } // Basic initializations coder->sequence = SEQ_CODE; coder->block = block; coder->compressed_size = 0; coder->uncompressed_size = 0; coder->pos = 0; // Initialize the check lzma_check_init(&coder->check, block->check); // Initialize the requested filters. return lzma_raw_encoder_init(&coder->next, allocator, block->filters); } extern LZMA_API(lzma_ret) lzma_block_encoder(lzma_stream *strm, lzma_block *block) { lzma_next_strm_init(lzma_block_encoder_init, strm, block); strm->internal->supported_actions[LZMA_RUN] = true; strm->internal->supported_actions[LZMA_FINISH] = true; return LZMA_OK; }
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