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Makefile.in
(4.57 KB)
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THIRDPARTYLICENSE.cityhash
(1.03 KB)
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THIRDPARTYLICENSE.cityhash.descrip
(39 B)
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abd.c
(31.72 KB)
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aggsum.c
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arc.c
(330.91 KB)
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blkptr.c
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bplist.c
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bpobj.c
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bptree.c
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bqueue.c
(4.7 KB)
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btree.c
(65.19 KB)
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dataset_kstats.c
(6.32 KB)
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dbuf.c
(141.84 KB)
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dbuf_stats.c
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ddt.c
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ddt_zap.c
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dmu.c
(60.44 KB)
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dmu_diff.c
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dmu_object.c
(14.73 KB)
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dmu_objset.c
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dmu_recv.c
(98.69 KB)
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dmu_redact.c
(37.09 KB)
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dmu_send.c
(95.51 KB)
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dmu_traverse.c
(21.98 KB)
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dmu_tx.c
(40.13 KB)
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dmu_zfetch.c
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dnode.c
(71.32 KB)
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dnode_sync.c
(24.93 KB)
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dsl_bookmark.c
(51.22 KB)
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dsl_crypt.c
(78.06 KB)
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dsl_dataset.c
(141.61 KB)
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dsl_deadlist.c
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dsl_deleg.c
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dsl_destroy.c
(36.73 KB)
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dsl_dir.c
(65.45 KB)
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dsl_pool.c
(42.92 KB)
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dsl_prop.c
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dsl_scan.c
(134.47 KB)
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dsl_synctask.c
(7.94 KB)
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dsl_userhold.c
(18.26 KB)
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edonr_zfs.c
(3.21 KB)
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fm.c
(39.75 KB)
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gzip.c
(2.57 KB)
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hkdf.c
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lz4.c
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lzjb.c
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metaslab.c
(190.62 KB)
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mmp.c
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multilist.c
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objlist.c
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pathname.c
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range_tree.c
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refcount.c
(7.82 KB)
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rrwlock.c
(10.82 KB)
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sa.c
(59.23 KB)
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sha256.c
(2.89 KB)
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skein_zfs.c
(2.92 KB)
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spa.c
(272.81 KB)
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spa_boot.c
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spa_checkpoint.c
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spa_config.c
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spa_errlog.c
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spa_history.c
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spa_log_spacemap.c
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spa_misc.c
(75.4 KB)
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spa_stats.c
(27.08 KB)
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space_map.c
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space_reftree.c
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txg.c
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uberblock.c
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unique.c
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vdev.c
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vdev_cache.c
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vdev_draid.c
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vdev_draid_rand.c
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vdev_indirect.c
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vdev_indirect_births.c
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vdev_indirect_mapping.c
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vdev_initialize.c
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vdev_label.c
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vdev_mirror.c
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vdev_missing.c
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vdev_queue.c
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vdev_raidz.c
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vdev_raidz_math.c
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vdev_raidz_math_aarch64_neon.c
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vdev_raidz_math_aarch64_neon_common.h
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vdev_raidz_math_aarch64_neonx2.c
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vdev_raidz_math_avx2.c
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vdev_raidz_math_avx512bw.c
(10.93 KB)
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vdev_raidz_math_avx512f.c
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vdev_raidz_math_impl.h
(34.78 KB)
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vdev_raidz_math_powerpc_altivec.c
(213.46 KB)
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vdev_raidz_math_powerpc_altivec_common.h
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vdev_raidz_math_scalar.c
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vdev_raidz_math_sse2.c
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vdev_raidz_math_ssse3.c
(118 KB)
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vdev_rebuild.c
(34.65 KB)
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vdev_removal.c
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vdev_root.c
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vdev_trim.c
(50.92 KB)
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zap.c
(35.35 KB)
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zap_leaf.c
(22.75 KB)
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zap_micro.c
(42.18 KB)
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zcp.c
(42.29 KB)
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zcp_get.c
(21.01 KB)
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zcp_global.c
(1.9 KB)
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zcp_iter.c
(18.21 KB)
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zcp_set.c
(2.37 KB)
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zcp_synctask.c
(13.69 KB)
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zfeature.c
(17.6 KB)
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zfs_byteswap.c
(5.64 KB)
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zfs_fm.c
(40.58 KB)
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zfs_fuid.c
(19.69 KB)
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zfs_ioctl.c
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zfs_log.c
(20.6 KB)
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zfs_onexit.c
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zfs_quota.c
(12.93 KB)
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zfs_ratelimit.c
(2.35 KB)
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zfs_replay.c
(26.11 KB)
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zfs_rlock.c
(20.38 KB)
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zfs_sa.c
(13.09 KB)
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zfs_vnops.c
(22 KB)
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zil.c
(111.32 KB)
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zio.c
(144.72 KB)
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zio_checksum.c
(17.28 KB)
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zio_compress.c
(5.92 KB)
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zio_inject.c
(25.79 KB)
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zle.c
(2.52 KB)
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zrlock.c
(4.45 KB)
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zthr.c
(16.41 KB)
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zvol.c
(42.96 KB)
Editing: bqueue.c
/* * CDDL HEADER START * * This file and its contents are supplied under the terms of the * Common Development and Distribution License ("CDDL"), version 1.0. * You may only use this file in accordance with the terms of version * 1.0 of the CDDL. * * A full copy of the text of the CDDL should have accompanied this * source. A copy of the CDDL is also available via the Internet at * http://www.illumos.org/license/CDDL. * * CDDL HEADER END */ /* * Copyright (c) 2014, 2018 by Delphix. All rights reserved. */ #include <sys/bqueue.h> #include <sys/zfs_context.h> static inline bqueue_node_t * obj2node(bqueue_t *q, void *data) { return ((bqueue_node_t *)((char *)data + q->bq_node_offset)); } /* * Initialize a blocking queue The maximum capacity of the queue is set to * size. Types that are stored in a bqueue must contain a bqueue_node_t, * and node_offset must be its offset from the start of the struct. * fill_fraction is a performance tuning value; when the queue is full, any * threads attempting to enqueue records will block. They will block until * they're signaled, which will occur when the queue is at least 1/fill_fraction * empty. Similar behavior occurs on dequeue; if the queue is empty, threads * block. They will be signalled when the queue has 1/fill_fraction full, or * when bqueue_flush is called. As a result, you must call bqueue_flush when * you enqueue your final record on a thread, in case the dequeueing threads are * currently blocked and that enqueue does not cause them to be awoken. * Alternatively, this behavior can be disabled (causing signaling to happen * immediately) by setting fill_fraction to any value larger than size. * Return 0 on success, or -1 on failure. */ int bqueue_init(bqueue_t *q, uint64_t fill_fraction, uint64_t size, size_t node_offset) { if (fill_fraction == 0) { return (-1); } list_create(&q->bq_list, node_offset + sizeof (bqueue_node_t), node_offset + offsetof(bqueue_node_t, bqn_node)); cv_init(&q->bq_add_cv, NULL, CV_DEFAULT, NULL); cv_init(&q->bq_pop_cv, NULL, CV_DEFAULT, NULL); mutex_init(&q->bq_lock, NULL, MUTEX_DEFAULT, NULL); q->bq_node_offset = node_offset; q->bq_size = 0; q->bq_maxsize = size; q->bq_fill_fraction = fill_fraction; return (0); } /* * Destroy a blocking queue. This function asserts that there are no * elements in the queue, and no one is blocked on the condition * variables. */ void bqueue_destroy(bqueue_t *q) { mutex_enter(&q->bq_lock); ASSERT0(q->bq_size); cv_destroy(&q->bq_add_cv); cv_destroy(&q->bq_pop_cv); list_destroy(&q->bq_list); mutex_exit(&q->bq_lock); mutex_destroy(&q->bq_lock); } static void bqueue_enqueue_impl(bqueue_t *q, void *data, uint64_t item_size, boolean_t flush) { ASSERT3U(item_size, >, 0); ASSERT3U(item_size, <=, q->bq_maxsize); mutex_enter(&q->bq_lock); obj2node(q, data)->bqn_size = item_size; while (q->bq_size + item_size > q->bq_maxsize) { cv_wait_sig(&q->bq_add_cv, &q->bq_lock); } q->bq_size += item_size; list_insert_tail(&q->bq_list, data); if (q->bq_size >= q->bq_maxsize / q->bq_fill_fraction) cv_signal(&q->bq_pop_cv); if (flush) cv_broadcast(&q->bq_pop_cv); mutex_exit(&q->bq_lock); } /* * Add data to q, consuming size units of capacity. If there is insufficient * capacity to consume size units, block until capacity exists. Asserts size is * > 0. */ void bqueue_enqueue(bqueue_t *q, void *data, uint64_t item_size) { bqueue_enqueue_impl(q, data, item_size, B_FALSE); } /* * Enqueue an entry, and then flush the queue. This forces the popping threads * to wake up, even if we're below the fill fraction. We have this in a single * function, rather than having a separate call, because it prevents race * conditions between the enqueuing thread and the dequeueing thread, where the * enqueueing thread will wake up the dequeueing thread, that thread will * destroy the condvar before the enqueuing thread is done. */ void bqueue_enqueue_flush(bqueue_t *q, void *data, uint64_t item_size) { bqueue_enqueue_impl(q, data, item_size, B_TRUE); } /* * Take the first element off of q. If there are no elements on the queue, wait * until one is put there. Return the removed element. */ void * bqueue_dequeue(bqueue_t *q) { void *ret = NULL; uint64_t item_size; mutex_enter(&q->bq_lock); while (q->bq_size == 0) { cv_wait_sig(&q->bq_pop_cv, &q->bq_lock); } ret = list_remove_head(&q->bq_list); ASSERT3P(ret, !=, NULL); item_size = obj2node(q, ret)->bqn_size; q->bq_size -= item_size; if (q->bq_size <= q->bq_maxsize - (q->bq_maxsize / q->bq_fill_fraction)) cv_signal(&q->bq_add_cv); mutex_exit(&q->bq_lock); return (ret); } /* * Returns true if the space used is 0. */ boolean_t bqueue_empty(bqueue_t *q) { return (q->bq_size == 0); }
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