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alone_decoder.c
(5.53 KB)
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alone_decoder.h
(601 B)
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alone_encoder.c
(3.66 KB)
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auto_decoder.c
(4.79 KB)
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block_buffer_decoder.c
(2.31 KB)
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block_buffer_encoder.c
(9.89 KB)
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block_buffer_encoder.h
(763 B)
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block_decoder.c
(6.82 KB)
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block_decoder.h
(576 B)
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block_encoder.c
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block_encoder.h
(1.85 KB)
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block_header_decoder.c
(3.62 KB)
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block_header_encoder.c
(3.27 KB)
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block_util.c
(2.58 KB)
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common.c
(10.4 KB)
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common.h
(10.22 KB)
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easy_buffer_encoder.c
(840 B)
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easy_decoder_memusage.c
(668 B)
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easy_encoder.c
(678 B)
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easy_encoder_memusage.c
(654 B)
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easy_preset.c
(727 B)
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easy_preset.h
(921 B)
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filter_buffer_decoder.c
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filter_buffer_encoder.c
(1.5 KB)
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filter_common.c
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filter_common.h
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filter_decoder.c
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filter_decoder.h
(617 B)
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filter_encoder.c
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filter_encoder.h
(732 B)
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filter_flags_decoder.c
(1.16 KB)
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filter_flags_encoder.c
(1.37 KB)
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hardware_cputhreads.c
(526 B)
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hardware_physmem.c
(683 B)
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index.c
(34.61 KB)
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index.h
(1.93 KB)
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index_decoder.c
(8.4 KB)
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index_encoder.c
(5.72 KB)
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index_encoder.h
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index_hash.c
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memcmplen.h
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outqueue.c
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outqueue.h
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stream_buffer_decoder.c
(2.72 KB)
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stream_buffer_encoder.c
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stream_decoder.c
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stream_decoder.h
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stream_encoder.c
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stream_encoder_mt.c
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stream_flags_common.c
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stream_flags_common.h
(883 B)
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stream_flags_decoder.c
(2.23 KB)
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stream_flags_encoder.c
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vli_decoder.c
(2.5 KB)
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vli_encoder.c
(1.89 KB)
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vli_size.c
(630 B)
Editing: easy_preset.h
/////////////////////////////////////////////////////////////////////////////// // /// \file easy_preset.h /// \brief Preset handling for easy encoder and decoder // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "common.h" typedef struct { /// We need to keep the filters array available in case /// LZMA_FULL_FLUSH is used. lzma_filter filters[LZMA_FILTERS_MAX + 1]; /// Options for LZMA2 lzma_options_lzma opt_lzma; // Options for more filters can be added later, so this struct // is not ready to be put into the public API. } lzma_options_easy; /// Set *easy to the settings given by the preset. Returns true on error, /// false on success. extern bool lzma_easy_preset(lzma_options_easy *easy, uint32_t preset);
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