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hconf.c
(8.31 KB)
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hconf.h
(1.64 KB)
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hcons.c
(9.92 KB)
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hgame.c
(5.7 KB)
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hgame.h
(1.7 KB)
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hid.c
(24.82 KB)
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hid.h
(10.2 KB)
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hid_if.m
(4.35 KB)
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hidbus.c
(22.33 KB)
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hidbus.h
(5.59 KB)
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hidmap.c
(21.1 KB)
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hidmap.h
(8.76 KB)
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hidquirk.c
(14.27 KB)
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hidquirk.h
(2.92 KB)
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hidraw.c
(21.49 KB)
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hidraw.h
(3.42 KB)
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hidrdesc.h
(19.43 KB)
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hkbd.c
(49.29 KB)
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hms.c
(9.76 KB)
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hmt.c
(26.09 KB)
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hpen.c
(7.98 KB)
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hsctrl.c
(3.5 KB)
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ps4dshock.c
(47.77 KB)
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xb360gp.c
(5.7 KB)
Editing: hgame.h
/*- * SPDX-License-Identifier: BSD-2-Clause-FreeBSD * * Copyright (c) 2020 Vladimir Kondratyev <wulf@FreeBSD.org> * Copyright (c) 2020 Greg V <greg@unrelenting.technology> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef _HID_HGAME_H_ #define _HID_HGAME_H_ #include <dev/hid/hidmap.h> hidmap_cb_t hgame_dpad_cb; hidmap_cb_t hgame_final_cb; struct hgame_softc { struct hidmap hm; bool dpad_up; bool dpad_down; bool dpad_right; bool dpad_left; }; #endif /* !_HGAME_H_ */
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