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APFloat.h
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APInt.h
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APSInt.h
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AllocatorList.h
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Any.h
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ArrayRef.h
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BitVector.h
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Bitfields.h
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BitmaskEnum.h
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BreadthFirstIterator.h
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CachedHashString.h
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CoalescingBitVector.h
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DAGDeltaAlgorithm.h
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DeltaAlgorithm.h
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DenseMap.h
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DenseMapInfo.h
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DenseSet.h
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DepthFirstIterator.h
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DirectedGraph.h
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EnumeratedArray.h
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EpochTracker.h
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EquivalenceClasses.h
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FloatingPointMode.h
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FoldingSet.h
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FunctionExtras.h
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GraphTraits.h
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Hashing.h
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ImmutableList.h
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ImmutableMap.h
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ImmutableSet.h
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IndexedMap.h
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IntEqClasses.h
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IntervalMap.h
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IntrusiveRefCntPtr.h
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MapVector.h
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None.h
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Optional.h
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PackedVector.h
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PointerEmbeddedInt.h
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PointerIntPair.h
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PointerSumType.h
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PointerUnion.h
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PostOrderIterator.h
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PriorityQueue.h
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PriorityWorklist.h
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SCCIterator.h
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STLExtras.h
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ScopeExit.h
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ScopedHashTable.h
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Sequence.h
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SetOperations.h
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SetVector.h
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SmallBitVector.h
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SmallPtrSet.h
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SmallSet.h
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SmallString.h
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SmallVector.h
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SparseBitVector.h
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SparseMultiSet.h
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SparseSet.h
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Statistic.h
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StringExtras.h
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StringMap.h
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StringMapEntry.h
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StringRef.h
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StringSet.h
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StringSwitch.h
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TinyPtrVector.h
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Triple.h
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Twine.h
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TypeSwitch.h
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UniqueVector.h
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Waymarking.h
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bit.h
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edit_distance.h
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fallible_iterator.h
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ilist.h
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ilist_base.h
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ilist_iterator.h
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ilist_node.h
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ilist_node_base.h
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ilist_node_options.h
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iterator.h
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iterator_range.h
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simple_ilist.h
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Editing: ilist_node.h
//===- llvm/ADT/ilist_node.h - Intrusive Linked List Helper -----*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines the ilist_node class template, which is a convenient // base class for creating classes that can be used with ilists. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_ILIST_NODE_H #define LLVM_ADT_ILIST_NODE_H #include "llvm/ADT/ilist_node_base.h" #include "llvm/ADT/ilist_node_options.h" namespace llvm { namespace ilist_detail { struct NodeAccess; } // end namespace ilist_detail template <class OptionsT, bool IsReverse, bool IsConst> class ilist_iterator; template <class OptionsT> class ilist_sentinel; /// Implementation for an ilist node. /// /// Templated on an appropriate \a ilist_detail::node_options, usually computed /// by \a ilist_detail::compute_node_options. /// /// This is a wrapper around \a ilist_node_base whose main purpose is to /// provide type safety: you can't insert nodes of \a ilist_node_impl into the /// wrong \a simple_ilist or \a iplist. template <class OptionsT> class ilist_node_impl : OptionsT::node_base_type { using value_type = typename OptionsT::value_type; using node_base_type = typename OptionsT::node_base_type; using list_base_type = typename OptionsT::list_base_type; friend typename OptionsT::list_base_type; friend struct ilist_detail::NodeAccess; friend class ilist_sentinel<OptionsT>; friend class ilist_iterator<OptionsT, false, false>; friend class ilist_iterator<OptionsT, false, true>; friend class ilist_iterator<OptionsT, true, false>; friend class ilist_iterator<OptionsT, true, true>; protected: using self_iterator = ilist_iterator<OptionsT, false, false>; using const_self_iterator = ilist_iterator<OptionsT, false, true>; using reverse_self_iterator = ilist_iterator<OptionsT, true, false>; using const_reverse_self_iterator = ilist_iterator<OptionsT, true, true>; ilist_node_impl() = default; private: ilist_node_impl *getPrev() { return static_cast<ilist_node_impl *>(node_base_type::getPrev()); } ilist_node_impl *getNext() { return static_cast<ilist_node_impl *>(node_base_type::getNext()); } const ilist_node_impl *getPrev() const { return static_cast<ilist_node_impl *>(node_base_type::getPrev()); } const ilist_node_impl *getNext() const { return static_cast<ilist_node_impl *>(node_base_type::getNext()); } void setPrev(ilist_node_impl *N) { node_base_type::setPrev(N); } void setNext(ilist_node_impl *N) { node_base_type::setNext(N); } public: self_iterator getIterator() { return self_iterator(*this); } const_self_iterator getIterator() const { return const_self_iterator(*this); } reverse_self_iterator getReverseIterator() { return reverse_self_iterator(*this); } const_reverse_self_iterator getReverseIterator() const { return const_reverse_self_iterator(*this); } // Under-approximation, but always available for assertions. using node_base_type::isKnownSentinel; /// Check whether this is the sentinel node. /// /// This requires sentinel tracking to be explicitly enabled. Use the /// ilist_sentinel_tracking<true> option to get this API. bool isSentinel() const { static_assert(OptionsT::is_sentinel_tracking_explicit, "Use ilist_sentinel_tracking<true> to enable isSentinel()"); return node_base_type::isSentinel(); } }; /// An intrusive list node. /// /// A base class to enable membership in intrusive lists, including \a /// simple_ilist, \a iplist, and \a ilist. The first template parameter is the /// \a value_type for the list. /// /// An ilist node can be configured with compile-time options to change /// behaviour and/or add API. /// /// By default, an \a ilist_node knows whether it is the list sentinel (an /// instance of \a ilist_sentinel) if and only if /// LLVM_ENABLE_ABI_BREAKING_CHECKS. The function \a isKnownSentinel() always /// returns \c false tracking is off. Sentinel tracking steals a bit from the /// "prev" link, which adds a mask operation when decrementing an iterator, but /// enables bug-finding assertions in \a ilist_iterator. /// /// To turn sentinel tracking on all the time, pass in the /// ilist_sentinel_tracking<true> template parameter. This also enables the \a /// isSentinel() function. The same option must be passed to the intrusive /// list. (ilist_sentinel_tracking<false> turns sentinel tracking off all the /// time.) /// /// A type can inherit from ilist_node multiple times by passing in different /// \a ilist_tag options. This allows a single instance to be inserted into /// multiple lists simultaneously, where each list is given the same tag. /// /// \example /// struct A {}; /// struct B {}; /// struct N : ilist_node<N, ilist_tag<A>>, ilist_node<N, ilist_tag<B>> {}; /// /// void foo() { /// simple_ilist<N, ilist_tag<A>> ListA; /// simple_ilist<N, ilist_tag<B>> ListB; /// N N1; /// ListA.push_back(N1); /// ListB.push_back(N1); /// } /// \endexample /// /// See \a is_valid_option for steps on adding a new option. template <class T, class... Options> class ilist_node : public ilist_node_impl< typename ilist_detail::compute_node_options<T, Options...>::type> { static_assert(ilist_detail::check_options<Options...>::value, "Unrecognized node option!"); }; namespace ilist_detail { /// An access class for ilist_node private API. /// /// This gives access to the private parts of ilist nodes. Nodes for an ilist /// should friend this class if they inherit privately from ilist_node. /// /// Using this class outside of the ilist implementation is unsupported. struct NodeAccess { protected: template <class OptionsT> static ilist_node_impl<OptionsT> *getNodePtr(typename OptionsT::pointer N) { return N; } template <class OptionsT> static const ilist_node_impl<OptionsT> * getNodePtr(typename OptionsT::const_pointer N) { return N; } template <class OptionsT> static typename OptionsT::pointer getValuePtr(ilist_node_impl<OptionsT> *N) { return static_cast<typename OptionsT::pointer>(N); } template <class OptionsT> static typename OptionsT::const_pointer getValuePtr(const ilist_node_impl<OptionsT> *N) { return static_cast<typename OptionsT::const_pointer>(N); } template <class OptionsT> static ilist_node_impl<OptionsT> *getPrev(ilist_node_impl<OptionsT> &N) { return N.getPrev(); } template <class OptionsT> static ilist_node_impl<OptionsT> *getNext(ilist_node_impl<OptionsT> &N) { return N.getNext(); } template <class OptionsT> static const ilist_node_impl<OptionsT> * getPrev(const ilist_node_impl<OptionsT> &N) { return N.getPrev(); } template <class OptionsT> static const ilist_node_impl<OptionsT> * getNext(const ilist_node_impl<OptionsT> &N) { return N.getNext(); } }; template <class OptionsT> struct SpecificNodeAccess : NodeAccess { protected: using pointer = typename OptionsT::pointer; using const_pointer = typename OptionsT::const_pointer; using node_type = ilist_node_impl<OptionsT>; static node_type *getNodePtr(pointer N) { return NodeAccess::getNodePtr<OptionsT>(N); } static const node_type *getNodePtr(const_pointer N) { return NodeAccess::getNodePtr<OptionsT>(N); } static pointer getValuePtr(node_type *N) { return NodeAccess::getValuePtr<OptionsT>(N); } static const_pointer getValuePtr(const node_type *N) { return NodeAccess::getValuePtr<OptionsT>(N); } }; } // end namespace ilist_detail template <class OptionsT> class ilist_sentinel : public ilist_node_impl<OptionsT> { public: ilist_sentinel() { this->initializeSentinel(); reset(); } void reset() { this->setPrev(this); this->setNext(this); } bool empty() const { return this == this->getPrev(); } }; /// An ilist node that can access its parent list. /// /// Requires \c NodeTy to have \a getParent() to find the parent node, and the /// \c ParentTy to have \a getSublistAccess() to get a reference to the list. template <typename NodeTy, typename ParentTy, class... Options> class ilist_node_with_parent : public ilist_node<NodeTy, Options...> { protected: ilist_node_with_parent() = default; private: /// Forward to NodeTy::getParent(). /// /// Note: do not use the name "getParent()". We want a compile error /// (instead of recursion) when the subclass fails to implement \a /// getParent(). const ParentTy *getNodeParent() const { return static_cast<const NodeTy *>(this)->getParent(); } public: /// @name Adjacent Node Accessors /// @{ /// Get the previous node, or \c nullptr for the list head. NodeTy *getPrevNode() { // Should be separated to a reused function, but then we couldn't use auto // (and would need the type of the list). const auto &List = getNodeParent()->*(ParentTy::getSublistAccess((NodeTy *)nullptr)); return List.getPrevNode(*static_cast<NodeTy *>(this)); } /// Get the previous node, or \c nullptr for the list head. const NodeTy *getPrevNode() const { return const_cast<ilist_node_with_parent *>(this)->getPrevNode(); } /// Get the next node, or \c nullptr for the list tail. NodeTy *getNextNode() { // Should be separated to a reused function, but then we couldn't use auto // (and would need the type of the list). const auto &List = getNodeParent()->*(ParentTy::getSublistAccess((NodeTy *)nullptr)); return List.getNextNode(*static_cast<NodeTy *>(this)); } /// Get the next node, or \c nullptr for the list tail. const NodeTy *getNextNode() const { return const_cast<ilist_node_with_parent *>(this)->getNextNode(); } /// @} }; } // end namespace llvm #endif // LLVM_ADT_ILIST_NODE_H
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