003 File Manager
Current Path:
/usr/src/contrib/xz/src/liblzma/common
usr
/
src
/
contrib
/
xz
/
src
/
liblzma
/
common
/
📁
..
📄
alone_decoder.c
(5.53 KB)
📄
alone_decoder.h
(601 B)
📄
alone_encoder.c
(3.66 KB)
📄
auto_decoder.c
(4.79 KB)
📄
block_buffer_decoder.c
(2.31 KB)
📄
block_buffer_encoder.c
(9.89 KB)
📄
block_buffer_encoder.h
(763 B)
📄
block_decoder.c
(6.82 KB)
📄
block_decoder.h
(576 B)
📄
block_encoder.c
(5.63 KB)
📄
block_encoder.h
(1.85 KB)
📄
block_header_decoder.c
(3.62 KB)
📄
block_header_encoder.c
(3.27 KB)
📄
block_util.c
(2.58 KB)
📄
common.c
(10.4 KB)
📄
common.h
(10.22 KB)
📄
easy_buffer_encoder.c
(840 B)
📄
easy_decoder_memusage.c
(668 B)
📄
easy_encoder.c
(678 B)
📄
easy_encoder_memusage.c
(654 B)
📄
easy_preset.c
(727 B)
📄
easy_preset.h
(921 B)
📄
filter_buffer_decoder.c
(2.45 KB)
📄
filter_buffer_encoder.c
(1.5 KB)
📄
filter_common.c
(8.5 KB)
📄
filter_common.h
(1.23 KB)
📄
filter_decoder.c
(4.32 KB)
📄
filter_decoder.h
(617 B)
📄
filter_encoder.c
(7.17 KB)
📄
filter_encoder.h
(732 B)
📄
filter_flags_decoder.c
(1.16 KB)
📄
filter_flags_encoder.c
(1.37 KB)
📄
hardware_cputhreads.c
(526 B)
📄
hardware_physmem.c
(683 B)
📄
index.c
(34.61 KB)
📄
index.h
(1.93 KB)
📄
index_decoder.c
(8.4 KB)
📄
index_encoder.c
(5.72 KB)
📄
index_encoder.h
(584 B)
📄
index_hash.c
(8.77 KB)
📄
memcmplen.h
(4.71 KB)
📄
outqueue.c
(4.48 KB)
📄
outqueue.h
(4.88 KB)
📄
stream_buffer_decoder.c
(2.72 KB)
📄
stream_buffer_encoder.c
(3.96 KB)
📄
stream_decoder.c
(12.7 KB)
📄
stream_decoder.h
(599 B)
📄
stream_encoder.c
(9.63 KB)
📄
stream_encoder_mt.c
(29.64 KB)
📄
stream_flags_common.c
(1.29 KB)
📄
stream_flags_common.h
(883 B)
📄
stream_flags_decoder.c
(2.23 KB)
📄
stream_flags_encoder.c
(2.01 KB)
📄
vli_decoder.c
(2.5 KB)
📄
vli_encoder.c
(1.89 KB)
📄
vli_size.c
(630 B)
Editing: index_encoder.c
/////////////////////////////////////////////////////////////////////////////// // /// \file index_encoder.c /// \brief Encodes the Index field // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "index_encoder.h" #include "index.h" #include "check.h" typedef struct { enum { SEQ_INDICATOR, SEQ_COUNT, SEQ_UNPADDED, SEQ_UNCOMPRESSED, SEQ_NEXT, SEQ_PADDING, SEQ_CRC32, } sequence; /// Index being encoded const lzma_index *index; /// Iterator for the Index being encoded lzma_index_iter iter; /// Position in integers size_t pos; /// CRC32 of the List of Records field uint32_t crc32; } lzma_index_coder; static lzma_ret index_encode(void *coder_ptr, const lzma_allocator *allocator lzma_attribute((__unused__)), const uint8_t *restrict in lzma_attribute((__unused__)), size_t *restrict in_pos lzma_attribute((__unused__)), size_t in_size lzma_attribute((__unused__)), uint8_t *restrict out, size_t *restrict out_pos, size_t out_size, lzma_action action lzma_attribute((__unused__))) { lzma_index_coder *coder = coder_ptr; // Position where to start calculating CRC32. The idea is that we // need to call lzma_crc32() only once per call to index_encode(). const size_t out_start = *out_pos; // Return value to use if we return at the end of this function. // We use "goto out" to jump out of the while-switch construct // instead of returning directly, because that way we don't need // to copypaste the lzma_crc32() call to many places. lzma_ret ret = LZMA_OK; while (*out_pos < out_size) switch (coder->sequence) { case SEQ_INDICATOR: out[*out_pos] = 0x00; ++*out_pos; coder->sequence = SEQ_COUNT; break; case SEQ_COUNT: { const lzma_vli count = lzma_index_block_count(coder->index); ret = lzma_vli_encode(count, &coder->pos, out, out_pos, out_size); if (ret != LZMA_STREAM_END) goto out; ret = LZMA_OK; coder->pos = 0; coder->sequence = SEQ_NEXT; break; } case SEQ_NEXT: if (lzma_index_iter_next( &coder->iter, LZMA_INDEX_ITER_BLOCK)) { // Get the size of the Index Padding field. coder->pos = lzma_index_padding_size(coder->index); assert(coder->pos <= 3); coder->sequence = SEQ_PADDING; break; } coder->sequence = SEQ_UNPADDED; // Fall through case SEQ_UNPADDED: case SEQ_UNCOMPRESSED: { const lzma_vli size = coder->sequence == SEQ_UNPADDED ? coder->iter.block.unpadded_size : coder->iter.block.uncompressed_size; ret = lzma_vli_encode(size, &coder->pos, out, out_pos, out_size); if (ret != LZMA_STREAM_END) goto out; ret = LZMA_OK; coder->pos = 0; // Advance to SEQ_UNCOMPRESSED or SEQ_NEXT. ++coder->sequence; break; } case SEQ_PADDING: if (coder->pos > 0) { --coder->pos; out[(*out_pos)++] = 0x00; break; } // Finish the CRC32 calculation. coder->crc32 = lzma_crc32(out + out_start, *out_pos - out_start, coder->crc32); coder->sequence = SEQ_CRC32; // Fall through case SEQ_CRC32: // We don't use the main loop, because we don't want // coder->crc32 to be touched anymore. do { if (*out_pos == out_size) return LZMA_OK; out[*out_pos] = (coder->crc32 >> (coder->pos * 8)) & 0xFF; ++*out_pos; } while (++coder->pos < 4); return LZMA_STREAM_END; default: assert(0); return LZMA_PROG_ERROR; } out: // Update the CRC32. coder->crc32 = lzma_crc32(out + out_start, *out_pos - out_start, coder->crc32); return ret; } static void index_encoder_end(void *coder, const lzma_allocator *allocator) { lzma_free(coder, allocator); return; } static void index_encoder_reset(lzma_index_coder *coder, const lzma_index *i) { lzma_index_iter_init(&coder->iter, i); coder->sequence = SEQ_INDICATOR; coder->index = i; coder->pos = 0; coder->crc32 = 0; return; } extern lzma_ret lzma_index_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_index *i) { lzma_next_coder_init(&lzma_index_encoder_init, next, allocator); if (i == NULL) return LZMA_PROG_ERROR; if (next->coder == NULL) { next->coder = lzma_alloc(sizeof(lzma_index_coder), allocator); if (next->coder == NULL) return LZMA_MEM_ERROR; next->code = &index_encode; next->end = &index_encoder_end; } index_encoder_reset(next->coder, i); return LZMA_OK; } extern LZMA_API(lzma_ret) lzma_index_encoder(lzma_stream *strm, const lzma_index *i) { lzma_next_strm_init(lzma_index_encoder_init, strm, i); strm->internal->supported_actions[LZMA_RUN] = true; strm->internal->supported_actions[LZMA_FINISH] = true; return LZMA_OK; } extern LZMA_API(lzma_ret) lzma_index_buffer_encode(const lzma_index *i, uint8_t *out, size_t *out_pos, size_t out_size) { // Validate the arguments. if (i == NULL || out == NULL || out_pos == NULL || *out_pos > out_size) return LZMA_PROG_ERROR; // Don't try to encode if there's not enough output space. if (out_size - *out_pos < lzma_index_size(i)) return LZMA_BUF_ERROR; // The Index encoder needs just one small data structure so we can // allocate it on stack. lzma_index_coder coder; index_encoder_reset(&coder, i); // Do the actual encoding. This should never fail, but store // the original *out_pos just in case. const size_t out_start = *out_pos; lzma_ret ret = index_encode(&coder, NULL, NULL, NULL, 0, out, out_pos, out_size, LZMA_RUN); if (ret == LZMA_STREAM_END) { ret = LZMA_OK; } else { // We should never get here, but just in case, restore the // output position and set the error accordingly if something // goes wrong and debugging isn't enabled. assert(0); *out_pos = out_start; ret = LZMA_PROG_ERROR; } return ret; }
Upload File
Create Folder