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asm
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build.info
(753 B)
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cbc_cksm.c
(1.55 KB)
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cbc_enc.c
(423 B)
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cfb64ede.c
(5.39 KB)
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cfb64enc.c
(2.04 KB)
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cfb_enc.c
(4.36 KB)
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des_enc.c
(8.51 KB)
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des_local.h
(8.91 KB)
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ecb3_enc.c
(924 B)
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ecb_enc.c
(1.14 KB)
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fcrypt.c
(3.98 KB)
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fcrypt_b.c
(1.93 KB)
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ncbc_enc.c
(2.95 KB)
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ofb64ede.c
(1.63 KB)
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ofb64enc.c
(1.54 KB)
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ofb_enc.c
(2.39 KB)
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pcbc_enc.c
(1.95 KB)
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qud_cksm.c
(2.32 KB)
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rand_key.c
(612 B)
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set_key.c
(14.48 KB)
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spr.h
(8.15 KB)
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str2key.c
(2.33 KB)
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xcbc_enc.c
(2.94 KB)
Editing: ofb_enc.c
/* * Copyright 1995-2016 The OpenSSL Project Authors. All Rights Reserved. * * Licensed under the OpenSSL license (the "License"). You may not use * this file except in compliance with the License. You can obtain a copy * in the file LICENSE in the source distribution or at * https://www.openssl.org/source/license.html */ #include "des_local.h" /* * The input and output are loaded in multiples of 8 bits. What this means is * that if you have numbits=12 and length=2 the first 12 bits will be * retrieved from the first byte and half the second. The second 12 bits * will come from the 3rd and half the 4th byte. */ void DES_ofb_encrypt(const unsigned char *in, unsigned char *out, int numbits, long length, DES_key_schedule *schedule, DES_cblock *ivec) { register DES_LONG d0, d1, vv0, vv1, v0, v1, n = (numbits + 7) / 8; register DES_LONG mask0, mask1; register long l = length; register int num = numbits; DES_LONG ti[2]; unsigned char *iv; if (num > 64) return; if (num > 32) { mask0 = 0xffffffffL; if (num >= 64) mask1 = mask0; else mask1 = (1L << (num - 32)) - 1; } else { if (num == 32) mask0 = 0xffffffffL; else mask0 = (1L << num) - 1; mask1 = 0x00000000L; } iv = &(*ivec)[0]; c2l(iv, v0); c2l(iv, v1); ti[0] = v0; ti[1] = v1; while (l-- > 0) { ti[0] = v0; ti[1] = v1; DES_encrypt1((DES_LONG *)ti, schedule, DES_ENCRYPT); vv0 = ti[0]; vv1 = ti[1]; c2ln(in, d0, d1, n); in += n; d0 = (d0 ^ vv0) & mask0; d1 = (d1 ^ vv1) & mask1; l2cn(d0, d1, out, n); out += n; if (num == 32) { v0 = v1; v1 = vv0; } else if (num == 64) { v0 = vv0; v1 = vv1; } else if (num > 32) { /* && num != 64 */ v0 = ((v1 >> (num - 32)) | (vv0 << (64 - num))) & 0xffffffffL; v1 = ((vv0 >> (num - 32)) | (vv1 << (64 - num))) & 0xffffffffL; } else { /* num < 32 */ v0 = ((v0 >> num) | (v1 << (32 - num))) & 0xffffffffL; v1 = ((v1 >> num) | (vv0 << (32 - num))) & 0xffffffffL; } } iv = &(*ivec)[0]; l2c(v0, iv); l2c(v1, iv); v0 = v1 = d0 = d1 = ti[0] = ti[1] = vv0 = vv1 = 0; }
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