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catrig.c
(18.56 KB)
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catrigf.c
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catrigl.c
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e_acos.c
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e_acosf.c
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e_acosh.c
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e_acoshf.c
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e_acoshl.c
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e_acosl.c
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e_asin.c
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e_asinf.c
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e_asinl.c
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e_atan2.c
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e_atan2f.c
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e_atan2l.c
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e_atanh.c
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e_atanhf.c
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e_atanhl.c
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e_cosh.c
(2.21 KB)
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e_coshf.c
(1.45 KB)
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e_coshl.c
(4 KB)
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e_exp.c
(5.07 KB)
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e_expf.c
(2.7 KB)
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e_fmod.c
(3.34 KB)
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e_fmodf.c
(2.59 KB)
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e_fmodl.c
(3.77 KB)
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e_gamma.c
(725 B)
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e_gamma_r.c
(801 B)
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e_gammaf.c
(814 B)
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e_gammaf_r.c
(890 B)
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e_hypot.c
(3.22 KB)
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e_hypotf.c
(2.15 KB)
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e_hypotl.c
(3.16 KB)
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e_j0.c
(14.39 KB)
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e_j0f.c
(10.31 KB)
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e_j1.c
(14.12 KB)
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e_j1f.c
(9.98 KB)
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e_jn.c
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e_jnf.c
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e_lgamma.c
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e_lgamma_r.c
(10.7 KB)
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e_lgammaf.c
(820 B)
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e_lgammaf_r.c
(5.82 KB)
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e_lgammal.c
(599 B)
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e_log.c
(4.42 KB)
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e_log10.c
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e_log10f.c
(1.93 KB)
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e_log2.c
(3.64 KB)
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e_log2f.c
(2.37 KB)
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e_logf.c
(2.36 KB)
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e_pow.c
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e_powf.c
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e_rem_pio2.c
(4.7 KB)
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e_rem_pio2f.c
(1.96 KB)
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e_remainder.c
(1.75 KB)
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e_remainderf.c
(1.41 KB)
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e_remainderl.c
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e_scalb.c
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e_scalbf.c
(1.06 KB)
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e_sinh.c
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e_sinhf.c
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e_sinhl.c
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e_sqrt.c
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e_sqrtf.c
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e_sqrtl.c
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fenv-softfloat.h
(4.96 KB)
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imprecise.c
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k_cos.c
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k_cosf.c
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k_exp.c
(3.55 KB)
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k_expf.c
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k_log.h
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k_logf.h
(992 B)
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k_rem_pio2.c
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k_sin.c
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k_sincos.h
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k_sincosf.h
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k_sincosl.h
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k_sinf.c
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k_tan.c
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k_tanf.c
(1.97 KB)
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math.h
(13.92 KB)
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math_private.h
(24.72 KB)
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s_asinh.c
(1.64 KB)
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s_asinhf.c
(1.32 KB)
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s_asinhl.c
(2.41 KB)
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s_atan.c
(4.08 KB)
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s_atanf.c
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s_atanl.c
(2.32 KB)
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s_carg.c
(1.55 KB)
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s_cargf.c
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s_cargl.c
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s_cbrt.c
(4.03 KB)
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s_cbrtf.c
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s_cbrtl.c
(3.34 KB)
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s_ccosh.c
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s_ccoshf.c
(3.08 KB)
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s_ceil.c
(1.73 KB)
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s_ceilf.c
(1.24 KB)
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s_ceill.c
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s_cexp.c
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s_cexpf.c
(2.85 KB)
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s_cimag.c
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s_cimagf.c
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s_cimagl.c
(1.55 KB)
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s_clog.c
(5.06 KB)
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s_clogf.c
(5.01 KB)
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s_clogl.c
(5.49 KB)
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s_conj.c
(1.51 KB)
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s_conjf.c
(1.52 KB)
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s_conjl.c
(1.53 KB)
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s_copysign.c
(808 B)
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s_copysignf.c
(905 B)
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s_copysignl.c
(1.57 KB)
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s_cos.c
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s_cosf.c
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s_cosl.c
(2.55 KB)
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s_cpow.c
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s_cpowf.c
(1.79 KB)
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s_cpowl.c
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s_cproj.c
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s_cprojf.c
(1.66 KB)
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s_cprojl.c
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s_creal.c
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s_crealf.c
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s_creall.c
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s_csinh.c
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s_csinhf.c
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s_csqrt.c
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s_csqrtf.c
(2.65 KB)
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s_csqrtl.c
(3.78 KB)
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s_ctanh.c
(4.32 KB)
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s_ctanhf.c
(2.45 KB)
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s_erf.c
(11 KB)
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s_erff.c
(5.11 KB)
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s_exp2.c
(14.03 KB)
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s_exp2f.c
(4.14 KB)
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s_expm1.c
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s_expm1f.c
(3.41 KB)
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s_fabs.c
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s_fabsf.c
(765 B)
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s_fabsl.c
(1.68 KB)
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s_fdim.c
(1.7 KB)
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s_finite.c
(700 B)
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s_finitef.c
(796 B)
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s_floor.c
(1.74 KB)
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s_floorf.c
(1.41 KB)
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s_floorl.c
(2.38 KB)
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s_fma.c
(7.92 KB)
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s_fmaf.c
(2.57 KB)
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s_fmal.c
(7.38 KB)
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s_fmax.c
(2.01 KB)
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s_fmaxf.c
(1.88 KB)
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s_fmaxl.c
(1.98 KB)
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s_fmin.c
(2.01 KB)
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s_fminf.c
(1.88 KB)
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s_fminl.c
(1.98 KB)
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s_frexp.c
(1.31 KB)
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s_frexpf.c
(1.02 KB)
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s_frexpl.c
(2 KB)
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s_ilogb.c
(1.14 KB)
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s_ilogbf.c
(976 B)
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s_ilogbl.c
(1.21 KB)
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s_isfinite.c
(1.72 KB)
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s_isnan.c
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s_isnormal.c
(1.78 KB)
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s_llrint.c
(156 B)
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s_llrintf.c
(157 B)
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s_llrintl.c
(163 B)
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s_llround.c
(215 B)
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s_llroundf.c
(216 B)
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s_llroundl.c
(222 B)
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s_log1p.c
(5.6 KB)
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s_log1pf.c
(3.14 KB)
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s_logb.c
(1.13 KB)
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s_logbf.c
(1023 B)
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s_logbl.c
(1.24 KB)
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s_lrint.c
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s_lrintf.c
(151 B)
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s_lrintl.c
(157 B)
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s_lround.c
(2.45 KB)
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s_lroundf.c
(208 B)
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s_lroundl.c
(214 B)
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s_modf.c
(1.88 KB)
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s_modff.c
(1.39 KB)
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s_modfl.c
(3.41 KB)
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s_nan.c
(3.32 KB)
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s_nearbyint.c
(2.29 KB)
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s_nextafter.c
(2.03 KB)
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s_nextafterf.c
(1.61 KB)
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s_nextafterl.c
(2.02 KB)
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s_nexttoward.c
(1.75 KB)
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s_nexttowardf.c
(1.42 KB)
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s_remquo.c
(3.86 KB)
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s_remquof.c
(3.02 KB)
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s_remquol.c
(4.42 KB)
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s_rint.c
(2.33 KB)
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s_rintf.c
(1.22 KB)
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s_rintl.c
(2.77 KB)
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s_round.c
(1.83 KB)
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s_roundf.c
(1.74 KB)
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s_roundl.c
(1.84 KB)
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s_scalbln.c
(1.82 KB)
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s_scalbn.c
(1.9 KB)
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s_scalbnf.c
(1.67 KB)
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s_scalbnl.c
(1.9 KB)
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s_signbit.c
(1.7 KB)
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s_signgam.c
(61 B)
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s_significand.c
(727 B)
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s_significandf.c
(691 B)
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s_sin.c
(2.18 KB)
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s_sincos.c
(1.6 KB)
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s_sincosf.c
(2.57 KB)
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s_sincosl.c
(2.67 KB)
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s_sinf.c
(2.18 KB)
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s_sinl.c
(2.49 KB)
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s_tan.c
(2.02 KB)
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s_tanf.c
(1.97 KB)
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s_tanh.c
(2.02 KB)
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s_tanhf.c
(1.39 KB)
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s_tanhl.c
(5.09 KB)
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s_tanl.c
(2.6 KB)
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s_tgammaf.c
(1.75 KB)
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s_trunc.c
(1.5 KB)
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s_truncf.c
(1.21 KB)
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s_truncl.c
(1.61 KB)
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w_cabs.c
(365 B)
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w_cabsf.c
(350 B)
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w_cabsl.c
(357 B)
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w_drem.c
(211 B)
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w_dremf.c
(254 B)
Editing: s_fmal.c
/*- * SPDX-License-Identifier: BSD-2-Clause-FreeBSD * * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include <sys/cdefs.h> __FBSDID("$FreeBSD$"); #include <fenv.h> #include <float.h> #include <math.h> #include "fpmath.h" /* * A struct dd represents a floating-point number with twice the precision * of a long double. We maintain the invariant that "hi" stores the high-order * bits of the result. */ struct dd { long double hi; long double lo; }; /* * Compute a+b exactly, returning the exact result in a struct dd. We assume * that both a and b are finite, but make no assumptions about their relative * magnitudes. */ static inline struct dd dd_add(long double a, long double b) { struct dd ret; long double s; ret.hi = a + b; s = ret.hi - a; ret.lo = (a - (ret.hi - s)) + (b - s); return (ret); } /* * Compute a+b, with a small tweak: The least significant bit of the * result is adjusted into a sticky bit summarizing all the bits that * were lost to rounding. This adjustment negates the effects of double * rounding when the result is added to another number with a higher * exponent. For an explanation of round and sticky bits, see any reference * on FPU design, e.g., * * J. Coonen. An Implementation Guide to a Proposed Standard for * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980. */ static inline long double add_adjusted(long double a, long double b) { struct dd sum; union IEEEl2bits u; sum = dd_add(a, b); if (sum.lo != 0) { u.e = sum.hi; if ((u.bits.manl & 1) == 0) sum.hi = nextafterl(sum.hi, INFINITY * sum.lo); } return (sum.hi); } /* * Compute ldexp(a+b, scale) with a single rounding error. It is assumed * that the result will be subnormal, and care is taken to ensure that * double rounding does not occur. */ static inline long double add_and_denormalize(long double a, long double b, int scale) { struct dd sum; int bits_lost; union IEEEl2bits u; sum = dd_add(a, b); /* * If we are losing at least two bits of accuracy to denormalization, * then the first lost bit becomes a round bit, and we adjust the * lowest bit of sum.hi to make it a sticky bit summarizing all the * bits in sum.lo. With the sticky bit adjusted, the hardware will * break any ties in the correct direction. * * If we are losing only one bit to denormalization, however, we must * break the ties manually. */ if (sum.lo != 0) { u.e = sum.hi; bits_lost = -u.bits.exp - scale + 1; if ((bits_lost != 1) ^ (int)(u.bits.manl & 1)) sum.hi = nextafterl(sum.hi, INFINITY * sum.lo); } return (ldexp(sum.hi, scale)); } /* * Compute a*b exactly, returning the exact result in a struct dd. We assume * that both a and b are normalized, so no underflow or overflow will occur. * The current rounding mode must be round-to-nearest. */ static inline struct dd dd_mul(long double a, long double b) { #if LDBL_MANT_DIG == 64 static const long double split = 0x1p32L + 1.0; #elif LDBL_MANT_DIG == 113 static const long double split = 0x1p57L + 1.0; #endif struct dd ret; long double ha, hb, la, lb, p, q; p = a * split; ha = a - p; ha += p; la = a - ha; p = b * split; hb = b - p; hb += p; lb = b - hb; p = ha * hb; q = ha * lb + la * hb; ret.hi = p + q; ret.lo = p - ret.hi + q + la * lb; return (ret); } /* * Fused multiply-add: Compute x * y + z with a single rounding error. * * We use scaling to avoid overflow/underflow, along with the * canonical precision-doubling technique adapted from: * * Dekker, T. A Floating-Point Technique for Extending the * Available Precision. Numer. Math. 18, 224-242 (1971). */ long double fmal(long double x, long double y, long double z) { long double xs, ys, zs, adj; struct dd xy, r; int oround; int ex, ey, ez; int spread; /* * Handle special cases. The order of operations and the particular * return values here are crucial in handling special cases involving * infinities, NaNs, overflows, and signed zeroes correctly. */ if (x == 0.0 || y == 0.0) return (x * y + z); if (z == 0.0) return (x * y); if (!isfinite(x) || !isfinite(y)) return (x * y + z); if (!isfinite(z)) return (z); xs = frexpl(x, &ex); ys = frexpl(y, &ey); zs = frexpl(z, &ez); oround = fegetround(); spread = ex + ey - ez; /* * If x * y and z are many orders of magnitude apart, the scaling * will overflow, so we handle these cases specially. Rounding * modes other than FE_TONEAREST are painful. */ if (spread < -LDBL_MANT_DIG) { feraiseexcept(FE_INEXACT); if (!isnormal(z)) feraiseexcept(FE_UNDERFLOW); switch (oround) { case FE_TONEAREST: return (z); case FE_TOWARDZERO: if (x > 0.0 ^ y < 0.0 ^ z < 0.0) return (z); else return (nextafterl(z, 0)); case FE_DOWNWARD: if (x > 0.0 ^ y < 0.0) return (z); else return (nextafterl(z, -INFINITY)); default: /* FE_UPWARD */ if (x > 0.0 ^ y < 0.0) return (nextafterl(z, INFINITY)); else return (z); } } if (spread <= LDBL_MANT_DIG * 2) zs = ldexpl(zs, -spread); else zs = copysignl(LDBL_MIN, zs); fesetround(FE_TONEAREST); /* work around clang bug 8100 */ volatile long double vxs = xs; /* * Basic approach for round-to-nearest: * * (xy.hi, xy.lo) = x * y (exact) * (r.hi, r.lo) = xy.hi + z (exact) * adj = xy.lo + r.lo (inexact; low bit is sticky) * result = r.hi + adj (correctly rounded) */ xy = dd_mul(vxs, ys); r = dd_add(xy.hi, zs); spread = ex + ey; if (r.hi == 0.0) { /* * When the addends cancel to 0, ensure that the result has * the correct sign. */ fesetround(oround); volatile long double vzs = zs; /* XXX gcc CSE bug workaround */ return (xy.hi + vzs + ldexpl(xy.lo, spread)); } if (oround != FE_TONEAREST) { /* * There is no need to worry about double rounding in directed * rounding modes. */ fesetround(oround); /* work around clang bug 8100 */ volatile long double vrlo = r.lo; adj = vrlo + xy.lo; return (ldexpl(r.hi + adj, spread)); } adj = add_adjusted(r.lo, xy.lo); if (spread + ilogbl(r.hi) > -16383) return (ldexpl(r.hi + adj, spread)); else return (add_and_denormalize(r.hi, adj, spread)); }
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