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Makefile.nmake
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bench.c
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bench_cascade.c
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bench_http.c
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bench_httpclient.c
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check-dumpevents.py
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include.am
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regress.c
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regress.gen.c
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regress.gen.h
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regress.h
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regress.rpc
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regress_buffer.c
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regress_bufferevent.c
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regress_dns.c
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regress_et.c
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regress_finalize.c
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regress_http.c
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regress_iocp.c
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regress_listener.c
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regress_main.c
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regress_minheap.c
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regress_rpc.c
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regress_ssl.c
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regress_testutils.c
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regress_testutils.h
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regress_thread.c
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regress_thread.h
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regress_util.c
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regress_zlib.c
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rpcgen_wrapper.sh
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test-changelist.c
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test-closed.c
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test-dumpevents.c
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test-eof.c
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test-fdleak.c
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test-init.c
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test-ratelim.c
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test-time.c
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test-weof.c
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test.sh
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tinytest.c
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tinytest.h
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tinytest_local.h
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tinytest_macros.h
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Editing: test-fdleak.c
/* * Copyright (c) 2012 Ross Lagerwall <rosslagerwall@gmail.com> * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "event2/event-config.h" #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #endif #include <string.h> #include <stdlib.h> #include <errno.h> #ifdef EVENT__HAVE_SYS_TIME_H #include <sys/time.h> #endif #ifdef EVENT__HAVE_SYS_RESOURCE_H #include <sys/resource.h> #endif #ifdef EVENT__HAVE_NETINET_IN_H #include <netinet/in.h> #endif #include "event2/event.h" #include "event2/bufferevent.h" #include "event2/buffer.h" #include "event2/listener.h" /* Number of requests to make. Setting this too high might result in the machine running out of ephemeral ports */ #ifdef _WIN32 #define MAX_REQUESTS 1000 #else #define MAX_REQUESTS 4000 #endif /* Provide storage for the address, both for the server & the clients */ static struct sockaddr_in saddr; /* Number of sucessful requests so far */ static int num_requests; static void start_client(struct event_base *base); static void my_perror(const char *s) { fprintf(stderr, "%s: %s", s, evutil_socket_error_to_string(EVUTIL_SOCKET_ERROR())); } /* =============================================== Server functions =============================================== */ /* Read a byte from the client and write it back */ static void server_read_cb(struct bufferevent *bev, void *ctx) { while (evbuffer_get_length(bufferevent_get_input(bev))) { unsigned char tmp; bufferevent_read(bev, &tmp, 1); bufferevent_write(bev, &tmp, 1); } } /* Wait for an EOF and then free the bufferevent */ static void server_event_cb(struct bufferevent *bev, short events, void *ctx) { if (events & BEV_EVENT_ERROR) { my_perror("Error from bufferevent"); exit(1); } else if (events & (BEV_EVENT_EOF | BEV_EVENT_ERROR)) { bufferevent_free(bev); } } /* Accept a client socket and set it up to for reading & writing */ static void listener_accept_cb(struct evconnlistener *listener, evutil_socket_t sock, struct sockaddr *addr, int len, void *ptr) { struct event_base *base = evconnlistener_get_base(listener); struct bufferevent *bev = bufferevent_socket_new(base, sock, BEV_OPT_CLOSE_ON_FREE); bufferevent_setcb(bev, server_read_cb, NULL, server_event_cb, NULL); bufferevent_enable(bev, EV_READ|EV_WRITE); } /* Start the server listening on a random port and start the first client. */ static void start_loop(void) { struct event_base *base; struct evconnlistener *listener; struct sockaddr_storage ss; ev_socklen_t socklen = sizeof(ss); evutil_socket_t fd; base = event_base_new(); if (base == NULL) { puts("Could not open event base!"); exit(1); } listener = evconnlistener_new_bind(base, listener_accept_cb, NULL, LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE, -1, (struct sockaddr *)&saddr, sizeof(saddr)); if (listener == NULL) { my_perror("Could not create listener!"); exit(1); } fd = evconnlistener_get_fd(listener); if (fd < 0) { puts("Couldn't get fd from listener"); exit(1); } if (getsockname(fd, (struct sockaddr *)&ss, &socklen) < 0) { my_perror("getsockname()"); exit(1); } memcpy(&saddr, &ss, sizeof(saddr)); if (saddr.sin_family != AF_INET) { puts("AF mismatch from getsockname()."); exit(1); } start_client(base); event_base_dispatch(base); } /* =============================================== Client functions =============================================== */ /* Check that the server sends back the same byte that the client sent. If MAX_REQUESTS have been reached, exit. Otherwise, start another client. */ static void client_read_cb(struct bufferevent *bev, void *ctx) { unsigned char tmp; struct event_base *base = bufferevent_get_base(bev); bufferevent_read(bev, &tmp, 1); if (tmp != 'A') { puts("Incorrect data received!"); exit(2); } bufferevent_free(bev); num_requests++; if (num_requests == MAX_REQUESTS) { event_base_loopbreak(base); } else { start_client(base); } } /* Send a byte to the server. */ static void client_event_cb(struct bufferevent *bev, short events, void *ctx) { if (events & BEV_EVENT_CONNECTED) { unsigned char tmp = 'A'; bufferevent_write(bev, &tmp, 1); } else if (events & BEV_EVENT_ERROR) { puts("Client socket got error!"); exit(2); } bufferevent_enable(bev, EV_READ); } /* Open a client socket to connect to localhost on sin */ static void start_client(struct event_base *base) { struct bufferevent *bev = bufferevent_socket_new(base, -1, BEV_OPT_CLOSE_ON_FREE); bufferevent_setcb(bev, client_read_cb, NULL, client_event_cb, NULL); if (bufferevent_socket_connect(bev, (struct sockaddr *)&saddr, sizeof(saddr)) < 0) { my_perror("Could not connect!"); bufferevent_free(bev); exit(2); } } int main(int argc, char **argv) { #ifdef EVENT__HAVE_SETRLIMIT /* Set the fd limit to a low value so that any fd leak is caught without making many requests. */ struct rlimit rl; rl.rlim_cur = rl.rlim_max = 20; if (setrlimit(RLIMIT_NOFILE, &rl) == -1) { my_perror("setrlimit"); exit(3); } #endif #ifdef _WIN32 WSADATA WSAData; WSAStartup(0x101, &WSAData); #endif /* Set up an address, used by both client & server. */ memset(&saddr, 0, sizeof(saddr)); saddr.sin_family = AF_INET; saddr.sin_addr.s_addr = htonl(0x7f000001); saddr.sin_port = 0; /* Tell the implementation to pick a port. */ start_loop(); return 0; } /* XXX why does this test cause so much latency sometimes (OSX 10.5)? */
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