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alone_decoder.c
(5.53 KB)
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alone_decoder.h
(601 B)
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alone_encoder.c
(3.66 KB)
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auto_decoder.c
(4.79 KB)
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block_buffer_decoder.c
(2.31 KB)
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block_buffer_encoder.c
(9.89 KB)
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block_buffer_encoder.h
(763 B)
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block_decoder.c
(6.82 KB)
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block_decoder.h
(576 B)
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block_encoder.c
(5.63 KB)
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block_encoder.h
(1.85 KB)
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block_header_decoder.c
(3.62 KB)
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block_header_encoder.c
(3.27 KB)
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block_util.c
(2.58 KB)
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common.c
(10.4 KB)
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common.h
(10.22 KB)
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easy_buffer_encoder.c
(840 B)
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easy_decoder_memusage.c
(668 B)
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easy_encoder.c
(678 B)
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easy_encoder_memusage.c
(654 B)
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easy_preset.c
(727 B)
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easy_preset.h
(921 B)
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filter_buffer_decoder.c
(2.45 KB)
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filter_buffer_encoder.c
(1.5 KB)
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filter_common.c
(8.5 KB)
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filter_common.h
(1.23 KB)
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filter_decoder.c
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filter_decoder.h
(617 B)
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filter_encoder.c
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filter_encoder.h
(732 B)
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filter_flags_decoder.c
(1.16 KB)
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filter_flags_encoder.c
(1.37 KB)
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hardware_cputhreads.c
(526 B)
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hardware_physmem.c
(683 B)
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index.c
(34.61 KB)
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index.h
(1.93 KB)
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index_decoder.c
(8.4 KB)
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index_encoder.c
(5.72 KB)
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index_encoder.h
(584 B)
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index_hash.c
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memcmplen.h
(4.71 KB)
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outqueue.c
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outqueue.h
(4.88 KB)
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stream_buffer_decoder.c
(2.72 KB)
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stream_buffer_encoder.c
(3.96 KB)
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stream_decoder.c
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stream_decoder.h
(599 B)
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stream_encoder.c
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stream_encoder_mt.c
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stream_flags_common.c
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stream_flags_common.h
(883 B)
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stream_flags_decoder.c
(2.23 KB)
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stream_flags_encoder.c
(2.01 KB)
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vli_decoder.c
(2.5 KB)
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vli_encoder.c
(1.89 KB)
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vli_size.c
(630 B)
Editing: vli_encoder.c
/////////////////////////////////////////////////////////////////////////////// // /// \file vli_encoder.c /// \brief Encodes variable-length integers // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "common.h" extern LZMA_API(lzma_ret) lzma_vli_encode(lzma_vli vli, size_t *vli_pos, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size) { // If we haven't been given vli_pos, work in single-call mode. size_t vli_pos_internal = 0; if (vli_pos == NULL) { vli_pos = &vli_pos_internal; // In single-call mode, we expect that the caller has // reserved enough output space. if (*out_pos >= out_size) return LZMA_PROG_ERROR; } else { // This never happens when we are called by liblzma, but // may happen if called directly from an application. if (*out_pos >= out_size) return LZMA_BUF_ERROR; } // Validate the arguments. if (*vli_pos >= LZMA_VLI_BYTES_MAX || vli > LZMA_VLI_MAX) return LZMA_PROG_ERROR; // Shift vli so that the next bits to encode are the lowest. In // single-call mode this never changes vli since *vli_pos is zero. vli >>= *vli_pos * 7; // Write the non-last bytes in a loop. while (vli >= 0x80) { // We don't need *vli_pos during this function call anymore, // but update it here so that it is ready if we need to // return before the whole integer has been decoded. ++*vli_pos; assert(*vli_pos < LZMA_VLI_BYTES_MAX); // Write the next byte. out[*out_pos] = (uint8_t)(vli) | 0x80; vli >>= 7; if (++*out_pos == out_size) return vli_pos == &vli_pos_internal ? LZMA_PROG_ERROR : LZMA_OK; } // Write the last byte. out[*out_pos] = (uint8_t)(vli); ++*out_pos; ++*vli_pos; return vli_pos == &vli_pos_internal ? LZMA_OK : LZMA_STREAM_END; }
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